Post by sgtkill on Sept 18, 2009 13:37:01 GMT -5
This is a character I'm using in my Halo campaign, will be used for tournament only. He is Twilight 2013 based.
Captain Frank Lions
AWA: 10
CDN: 9
FIT: 10
MUS: 10
EDU: 7
Degrees: 3D Modeling
COG: 10
PER: 9
RES: 10
OODA: 6
CUF: 5
SP: 5
Advantages:
Natural talent (Command) (3 Points)
Natural Talent (Tactics) (3 Points)
Acute Hearing 1 (2 Points)
Pack Horse 1 (1 point)
Fast Learner 3 (6 Points)
Zero Gee Trained
Zero Gee Combat Specialist
Eagle Eyes (4 points)
Disadvantages:
Adrenaline Crash (3 Points)
Flashbacks (2 Points)
Insomnia (1 Point)
Skills:
Language (English) 6
Language (German) 2
Language (Latin) 4
Persuasion 12
Hand-to-Hand 16
/Grappling
Computing 8
Driving 4
Fieldcraft 16
Command 28
Climbing 2
Longarm 16
Tactics 24
Sidearm 16
Freefall 2
Gear:
Tactical Vest (AV 2)
-> Front & Back Inserts, Level IV with weight as Level III
-> Utility, Radio and Medical pouches
-> First Aid Kit
-> Tactical Radio
-> Canteen Carrier, w/ Canteen
-> 2 grenade Loops
-> 2 Fragmentation
-> Quad mag carrier
-> 30/30, 30/30, 30/30, 30/30 (5.56x45mm)
Folding Knife
Assault Rifle
Damage: 6
Penetration: x2/x3
Range: Tight/Open
ROF: S/B5
Capacity: 30
Speed: 2/4/6
Recoil: 4
Bulk: 2
Weight: 3.3kg
Mag Loaded (25/30)
Quirks:
Powered Reflex Sight: +2 to all snap shots, can work in any light condition. With Batteries (1 year worth of use).
Boots
Mild Weather Fatigues
Helmet (AV 2)
Tactical Flashlight
Sunglasses
Wristwatch, complex
Brass Knuckles
Captain Frank Lions
AWA: 10
CDN: 9
FIT: 10
MUS: 10
EDU: 7
Degrees: 3D Modeling
COG: 10
PER: 9
RES: 10
OODA: 6
CUF: 5
SP: 5
Advantages:
Natural talent (Command) (3 Points)
Natural Talent (Tactics) (3 Points)
Acute Hearing 1 (2 Points)
Pack Horse 1 (1 point)
Fast Learner 3 (6 Points)
Zero Gee Trained
Zero Gee Combat Specialist
Eagle Eyes (4 points)
Disadvantages:
Adrenaline Crash (3 Points)
Flashbacks (2 Points)
Insomnia (1 Point)
Skills:
Language (English) 6
Language (German) 2
Language (Latin) 4
Persuasion 12
Hand-to-Hand 16
/Grappling
Computing 8
Driving 4
Fieldcraft 16
Command 28
Climbing 2
Longarm 16
Tactics 24
Sidearm 16
Freefall 2
Gear:
Tactical Vest (AV 2)
-> Front & Back Inserts, Level IV with weight as Level III
-> Utility, Radio and Medical pouches
-> First Aid Kit
-> Tactical Radio
-> Canteen Carrier, w/ Canteen
-> 2 grenade Loops
-> 2 Fragmentation
-> Quad mag carrier
-> 30/30, 30/30, 30/30, 30/30 (5.56x45mm)
Folding Knife
Assault Rifle
Damage: 6
Penetration: x2/x3
Range: Tight/Open
ROF: S/B5
Capacity: 30
Speed: 2/4/6
Recoil: 4
Bulk: 2
Weight: 3.3kg
Mag Loaded (25/30)
Quirks:
Powered Reflex Sight: +2 to all snap shots, can work in any light condition. With Batteries (1 year worth of use).
Boots
Mild Weather Fatigues
Helmet (AV 2)
Tactical Flashlight
Sunglasses
Wristwatch, complex
Brass Knuckles