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Post by Nightmare Zero on Jun 1, 2009 19:14:26 GMT -5
Dagger mage for Wrona.
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Post by penguin person on Jun 16, 2009 6:20:58 GMT -5
yay ill post now
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Post by penguin person on Jun 16, 2009 6:35:43 GMT -5
Finishing this for ya. Hope ya don't mind. Sutton.Daggerspell MageHD: d6Skillpoints per level: 6+Int ModifierSkill List:Balance, Climb, Concentration, Craft, Handle Animal, Heal, Hide, Jump, Knowledge (Arcana), Listen, Move Silently, Profession, Ride, Spellcraft, Spot, Survival, Swim, Tumble Requires:Non-evil Alignment Concentration - 8 ranks Weapon Focus (Dagger) Two Weapon Fighting 5th Level Arcane Casting Sneak Attack +1d6 Level | BAB | Fortitude | Reflex | Will | Special Abilities | Spellcasting | 1 | +0 | +0 | +2 | +2 | Daggercast | - | 2 | +1 | +0 | +3 | +3 | Invocation of the Knife | +1 Level of existing arcane spellcasting class | 3 | +2 | +1 | +3 | +3 | Sneak Attack +1d6 | +1 Level of existing arcane spellcasting class | 4 | +3 | +1 | +4 | +4 | - | +1 Level of existing arcane spellcasting class | 5 | +3 | +1 | +4 | +4 | Double Daggercast | +1 Level of existing arcane spellcasting class | 6 | +4 | +2 | +5 | +5 | Sneak Attack +2d6 | +1 Level of existing arcane spellcasting class | 7 | +5 | +2 | +5 | +5 | Arcane Infusion | +1 Level of existing arcane spellcasting class | 8 | +6 | +2 | +6 | +6 | Arcane Throw | +1 Level of existing arcane spellcasting class | 9 | +6 | +3 | +6 | +6 | Sneak Attack +3d6 | +1 Level of existing arcane spellcasting class | 10 | +7 | +3 | +7 | +7 | Daggerspell Flurry | +1 Level of existing arcane spellcasting class |
Class FeaturesDaggercast (Ex): May cast spells with Somatic and Material Components even while holding a dagger in each hand. May deliver touch spells using a dagger attack. (Not with thrown daggers) Invocation of the Knife (Su): When casting a spell that deals energy damage, may turn half the damage dealt by the spell into magic slashing damage rather than damage of the energy type normally used by the spell. (IE: A Fireball would do 9 Fire and 9 Magic Slashing if used with this ability on a damage roll of 18). This ability does not require an action, it is used as part of the action of casting the spell. Only spells with a duration of Instantaneous may be modified by this ability. Sneak Attack (Ex): As the Rogue ability Double Daggercast (Ex): May hold the energy of one touch spell per dagger in his hands (must designate which dagger contains which spell upon casting.) If a dagger containing a spell charge leaves the user's hands (Unless using the Arcane Throw ability, see below) the spell disperses harmlessly and is lost. Arcane Infusion (Su): As a swift action, may sacrifice a prepared spell from memory (or give up a potential spell casting for the day if a spontaneous caster). He may then choose one held dagger, and one energy type from the following list (Fire, Cold, Electricity). The chosen dagger deals 1d6 energy damage of the chosen energy type on all attacks for a duration equal to the level of the sacrificed spell. Multiple uses of this ability on a single dagger do NOT stack. If the dagger is thrown, the effect applies to that attack but then immediately expires. This ability does not provoke attacks of opportunity. Arcane Throw (Ex): May deliver touch spells with thrown dagger attacks. If the dagger hits, the spell is discharged into the creature or object struck, if the dagger misses it returns to the mage before his next turn (as if it had the Returning ability), and the spell is not lost. Daggerspell Flurry (Ex): When using this ability, the mage can quicken one spell as part of a dagger full attack (with no effect on the spell's level). The mage must make at least one melee attack during the round in which he uses this ability, and may not attack with anything other than a dagger (if the spell used as part of this ability requires an attack roll, he can still make the spell's attack). This ability may be used a number of times per day equal to the mage's Dexterity modifier (minimum 1)
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