Post by sgtkill on Mar 20, 2009 17:18:18 GMT -5
Liam Smith (Dwarven Name: Glorin Ironforger)
Str: 6
TO: 9
Agi: 5
End: 4
Health: 4
WP: 5
Wits: 4
MA: 4
Soc: 3
Per: 5
4 Reflex
5 Aim
5 Knockdown
11 Knockout
7 Move
Proficiencies:
Mass Weapon and Shields 5
Wrestling 4
Brawling 3
Thrown Axes 5
Pole arms 2
Skills:
Leadership - 8
Intimidate - 7
Armorsmith- 7
Heraldry - 8
Strategy - 8
Tactics - 9
Battle - 7
First Aid - 6 ++
Smith - 8
Stewardship - 9
Folk Lore - 7
Animal Handling - 8
Herding - 8
Survival - 7 +
Farming - 6
Hunting - 8
Teamster – 7
Weapon smith – 6
Read/Write - 9
Spiritual Attributes:
Drive (Defend Home from Invaders) 1
Luck 2
Destiny (Unknown) 1
Insight: 16
Burnt SA left:
Gifts:
None
Flaws:
Little
Bad Temper (Minor)
Overconfident (Minor)
Tormented (Minor)
Gear:
Banded Round Shield
Battle Axe
War Hammer
Long Sleeved Jacket
Boiled Leather Breastplate
Shoes
Gloves
Leggings
1 set Freeman Blacksmith Clothes (regular clothes with apron)
3 set Average Freeman clothes
2 Francisa
Forge:
Assorted Blacksmith Tools
Annual income of 3 Gold (with expenses and what not)
Gold: 38
Silver: 7
Copper: 6
Bits: 0
Armor:
Bash AV: 4
Cut AV: 3
Pierce AV: 4
Places: All except head and Neck
Scale Armor
Cut - 5
Pierce - 3
Bash - 4
Areas: Chest, Abdomen
Attacks:
Battle Axe:
2H |M| 7 Strike TN | 8 Def TN| ST+3 Cut Damage | ST+1 Pierce Damage (backspike) | ST Blunt Damage (Handle Smash)
1H |L| 8 Strike TN | 9 Def TN| ST+2 Cut Damage | ST Pierce Damage (backspike) | ST Blunt Damage (Handle Smash)
+(1*Damage Level) Shock, +1 damage versus hard armor (+2 with backspike)
War hammer:
1H |Short |Strike TN 6 | Def TN 8 | ST+2 Pierce (Pick) | ST+1 Blunt (Hammer)
+1 damage versus all armor
+1+X Shock (X = Damage Level)
Francisa:
Prep: 1-3
Grab Axe 0 (In other hand, etc) or 2 (from belt, etc);
Cock back to throw 1
ATN: 7
Damage: ST+2C
Range: 4/8/12/24/40 yards
+2TN Shield Encumber
Str: 6
TO: 9
Agi: 5
End: 4
Health: 4
WP: 5
Wits: 4
MA: 4
Soc: 3
Per: 5
4 Reflex
5 Aim
5 Knockdown
11 Knockout
7 Move
Proficiencies:
Mass Weapon and Shields 5
Wrestling 4
Brawling 3
Thrown Axes 5
Pole arms 2
Skills:
Leadership - 8
Intimidate - 7
Armorsmith- 7
Heraldry - 8
Strategy - 8
Tactics - 9
Battle - 7
First Aid - 6 ++
Smith - 8
Stewardship - 9
Folk Lore - 7
Animal Handling - 8
Herding - 8
Survival - 7 +
Farming - 6
Hunting - 8
Teamster – 7
Weapon smith – 6
Read/Write - 9
Spiritual Attributes:
Drive (Defend Home from Invaders) 1
Luck 2
Destiny (Unknown) 1
Insight: 16
Burnt SA left:
Gifts:
None
Flaws:
Little
Bad Temper (Minor)
Overconfident (Minor)
Tormented (Minor)
Gear:
Banded Round Shield
Battle Axe
War Hammer
Long Sleeved Jacket
Boiled Leather Breastplate
Shoes
Gloves
Leggings
1 set Freeman Blacksmith Clothes (regular clothes with apron)
3 set Average Freeman clothes
2 Francisa
Forge:
Assorted Blacksmith Tools
Annual income of 3 Gold (with expenses and what not)
Gold: 38
Silver: 7
Copper: 6
Bits: 0
Armor:
Bash AV: 4
Cut AV: 3
Pierce AV: 4
Places: All except head and Neck
Scale Armor
Cut - 5
Pierce - 3
Bash - 4
Areas: Chest, Abdomen
Attacks:
Battle Axe:
2H |M| 7 Strike TN | 8 Def TN| ST+3 Cut Damage | ST+1 Pierce Damage (backspike) | ST Blunt Damage (Handle Smash)
1H |L| 8 Strike TN | 9 Def TN| ST+2 Cut Damage | ST Pierce Damage (backspike) | ST Blunt Damage (Handle Smash)
+(1*Damage Level) Shock, +1 damage versus hard armor (+2 with backspike)
War hammer:
1H |Short |Strike TN 6 | Def TN 8 | ST+2 Pierce (Pick) | ST+1 Blunt (Hammer)
+1 damage versus all armor
+1+X Shock (X = Damage Level)
Francisa:
Prep: 1-3
Grab Axe 0 (In other hand, etc) or 2 (from belt, etc);
Cock back to throw 1
ATN: 7
Damage: ST+2C
Range: 4/8/12/24/40 yards
+2TN Shield Encumber